Preflight Test
172.104.86.66:40381 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Preflight Test?
In the top 71% of all ranked servers, Preflight Test is #16,866 on player hours for the last seven days.
What is the player count on Preflight Test?
At this moment, Preflight Test is offline, with the last sighting 15 days 8 hours ago.
Tags and Filters
How should the tags on Preflight Test be interpreted?
Read by the game's server browser, the tags Preflight Test publishes are: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slot count is 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166196 (Build): Running build 166196; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Preflight Test?
These BestRustServers.xyz lists include Preflight Test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
Preflight Test Rust version: which one?
On Linux, Preflight Test runs Rust network protocol 2634 and build 166196. Your game has to match the protocol to connect; Steam takes care of updating it.
Preflight Test uptime and reliability: what are they?
Offline now for Preflight Test, last seen 15 days 8 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 29 September 2026, BestRustServers.xyz saw it for the first time.
Preflight Test location: where is it?
There is no region published by Preflight Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.104.86.66:40381.
Settings & Map
What is the map on Preflight Test?
A procedural map is what Preflight Test runs, generated by the game.
What are the settings and rules for Preflight Test?
A gather rate is not given in the name Preflight Test. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Cycle
Preflight Test wipe schedule: what does it show?
The record holds too few wipes for Preflight Test to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 15 days 8 hours.
Connect
How can I connect to Preflight Test?
To connect, type client.connect 172.104.86.66:40381 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166196,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players Slot count is 1.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166196- Build Running build 166196.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.