Preflight Test
172.104.86.66:48476 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Preflight Test?
Over the last seven days, Preflight Test ranks #16,960 in player hours, which is in the top 71% of ranked servers.
What is the player count on Preflight Test?
The server Preflight Test is currently offline; it was last seen 15 days 14 hours ago.
Tags and Filters
Preflight Test tags: what do they indicate?
For Preflight Test, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166029 (Build): Game build number: 166029; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Preflight Test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Preflight Test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
Preflight Test Rust version: which one?
On Linux, Preflight Test runs Rust network protocol 2634 and build 166029. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Preflight Test and is it online?
Offline now for Preflight Test, last seen 15 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 28 September 2026.
Preflight Test location: where is it?
No region is given by Preflight Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 172.104.86.66:48476 is its address.
Rules & Map
What is the map on Preflight Test?
Procedural map: that is what Preflight Test runs, and it is generated by the game.
What are the settings and rules for Preflight Test?
The name Preflight Test carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does Preflight Test wipe?
The record holds too few wipes for Preflight Test to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 15 days 14 hours.
Join Server
Preflight Test joining: how is it done?
Use the F1 console: client.connect 172.104.86.66:48476. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166029,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players The server has 1 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166029- Build Game build number: 166029.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.