Preflight Test
172.237.12.235:44801 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Preflight Test ranking: what position does it hold?
Over the last seven days, Preflight Test ranks #15,905 in player hours, which is in the top 70% of ranked servers.
Is Preflight Test busy?
The server Preflight Test is currently offline; it was last seen 11 days 14 hours ago.
Server Tags
Preflight Test tags: what do they indicate?
The game's server browser reads these tags from Preflight Test: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166601 (Build): Running build 166601; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Preflight Test?
These BestRustServers.xyz lists include Preflight Test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Preflight Test Rust version: which one?
Rust network protocol 2634 and build 166601 on Linux is what Preflight Test uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Preflight Test?
Last seen 11 days 14 hours ago, Preflight Test is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
What is the location of Preflight Test?
There is no region published by Preflight Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 172.237.12.235:44801.
Rules & Map
What is the map on Preflight Test?
Generated by the game, the map on Preflight Test is procedural.
What rules and configuration does Preflight Test have?
No gather rate appears in the name of Preflight Test. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC protection is on.
Wipe Cycle
When does Preflight Test wipe?
Preflight Test's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 11 days 14 hours.
How to Join
Preflight Test joining: how is it done?
Use the F1 console: client.connect 172.237.12.235:44801. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166601,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slots: 1.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166601- Build Running build 166601.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.