Preflight Test
172.238.21.190:51888 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Preflight Test ranking: what position does it hold?
Over the last seven days, Preflight Test ranks #15,903 in player hours, which is in the top 72% of ranked servers.
What is the player count on Preflight Test?
The server Preflight Test is currently offline; it was last seen 6 days 9 hours ago. Averaged across the last seven days: 0 players.
Server Tags
What is the meaning of the tags on Preflight Test?
The game's server browser reads these tags from Preflight Test: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Running build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Preflight Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Preflight Test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is Preflight Test on?
The combination is Rust network protocol 2634 and build 167058 on Linux for Preflight Test. Joining requires the same protocol; Steam updates your game for you.
Preflight Test uptime and reliability: what are they?
Offline now for Preflight Test, last seen 6 days 9 hours ago. Over the past 5 full days, it was online 0 of 120 hours, 0% of the time. It was first seen by BestRustServers.xyz on 8 October 2026.
What is the location of Preflight Test?
No region is published by Preflight Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 172.238.21.190:51888 is its address.
Settings & Map
What is the map on Preflight Test?
A procedural map is what Preflight Test runs, generated by the game.
Preflight Test rules and settings: what are they?
A gather rate is not given in the name Preflight Test. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.
Wipe Schedule
Preflight Test wipe schedule: what does it show?
Preflight Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 6 days 9 hours.
Join Server
What is the process to join Preflight Test?
To connect, type client.connect 172.238.21.190:51888 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Running build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.