DSniPer998's server
172.240.77.142:25600 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of DSniPer998's server?
In the top – of all ranked servers, DSniPer998's server is #15,025 on player hours for the last seven days.
What is the player count on DSniPer998's server?
DSniPer998's server is not online at the moment; its last appearance was 30 days 1 hours ago.
Server Tags
DSniPer998's server tags: what do they indicate?
For DSniPer998's server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Slot count is 500; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Running build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does DSniPer998's server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include DSniPer998's server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is DSniPer998's server on?
The combination is Rust network protocol 2633 and build 163794 on Linux for DSniPer998's server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of DSniPer998's server?
Last seen 30 days 1 hours ago, DSniPer998's server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
DSniPer998's server location: where is it?
No region is given by DSniPer998's server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 172.240.77.142:25600 is its address.
Rules and Settings
DSniPer998's server map: which one is it?
Generated by the game, the map on DSniPer998's server is procedural.
DSniPer998's server rules and settings: what are they?
No gather rate appears in the name of DSniPer998's server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does DSniPer998's server wipe?
The record holds too few wipes for DSniPer998's server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 39 days 11 hours.
Join Server
DSniPer998's server joining: how is it done?
Use the F1 console: client.connect 172.240.77.142:25600. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players Slot count is 500.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Running build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.