Clan AFK: Rust & Ruin
172.240.87.149:23685 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 12.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:53 UTC 5d ago | 0 | – | running | 0 |
| Sat 26 Sep, 03:45 UTC 18d ago | 1 | halved by day 1 | 12.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Clan AFK: Rust & Ruin?
Rank #15,961 over the last seven days in player hours: Clan AFK: Rust & Ruin, inside the top 71% of ranked servers.
How many players are on Clan AFK: Rust & Ruin?
Clan AFK: Rust & Ruin: 0 players now, with 125 slots available. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on Clan AFK: Rust & Ruin be interpreted?
For Clan AFK: Rust & Ruin, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Clan AFK: Rust & Ruin appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Clan AFK: Rust & Ruin are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is Clan AFK: Rust & Ruin on?
Rust network protocol 2634 and build 167231 on Linux is what Clan AFK: Rust & Ruin uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Clan AFK: Rust & Ruin smooth?
Over 48 hours, it averaged 233 server fps; the lowest was 205. Buildings, deployables and the rest of the world accounted for up to 16,469 entities. At its highest, memory usage was 3,804 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Clan AFK: Rust & Ruin and is it online?
The server is online: Clan AFK: Rust & Ruin. According to its reported uptime, the last restart was about 5 days 8 hours ago. Over the past 7 full days, it was online 126 of 168 hours, 75% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Clan AFK: Rust & Ruin be found?
There is no region published by Clan AFK: Rust & Ruin. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.87.149:23685.
Settings & Map
Which map is used on Clan AFK: Rust & Ruin?
Generated by the game, the map on Clan AFK: Rust & Ruin is procedural, size 2,000, seed 484554513. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Clan AFK: Rust & Ruin have?
A gather rate is not given in the name Clan AFK: Rust & Ruin. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Information
On what schedule does Clan AFK: Rust & Ruin wipe?
Too few wipes are on record for Clan AFK: Rust & Ruin to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 5 days 9 hours.
On Clan AFK: Rust & Ruin, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Join Server
Clan AFK: Rust & Ruin joining: how is it done?
To connect, type client.connect 172.240.87.149:23685 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://www.clanafk.com.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp125- Max players Slots: 125.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Game build number: 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.