fghf
172.240.87.188:20751 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 21.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:15 UTC 5d ago | 0 | – | running | 0 |
| Thu 17 Sep, 04:01 UTC 27d ago | 1 | halved by day 1 | 21.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
fghf ranking: what position does it hold?
Over the last seven days, fghf ranks #15,961 in player hours, which is in the top 71% of ranked servers.
How many players are on fghf?
fghf: 0 players now, with 40 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
fghf tags: what do they indicate?
For fghf, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slot count is 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain fghf?
The BestRustServers.xyz lists that include fghf are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is fghf on?
On Linux, fghf runs Rust network protocol 2634 and build 167231. Your game has to match the protocol to connect; Steam takes care of updating it.
fghf performance: is it smooth?
Its average server fps over the last 48 hours was 228, with a low of 42. The entity count reached 14,731, covering buildings, deployables and all other world objects. Memory use peaked at 2,751 MB. What players experience as lag is low fps combined with a rising entity count.
fghf uptime and reliability: what are they?
fghf is currently online. About 5 days 7 hours ago is when it last restarted, based on its uptime. It was up 74% of the time over the last 7 full days, 125 of 168 hours. It was first seen by BestRustServers.xyz on 17 September 2026.
What is the location of fghf?
No region is published by fghf. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 172.240.87.188:20751 is its address.
Settings & Map
Which map is used on fghf?
Generated by the game, the map on fghf is procedural, size 2,000, seed 425293779. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for fghf?
No gather rate appears in the name of fghf. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does fghf wipe?
fghf's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 5 days 9 hours.
What happens on wipe day on fghf?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 1.
Join Server
fghf joining: how is it done?
Enter client.connect 172.240.87.188:20751 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slot count is 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.