Local Test Server
172.56.210.9:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Local Test Server ranking: what position does it hold?
Rank #13,247 over the last seven days in player hours: Local Test Server, inside the top 58% of ranked servers.
Is Local Test Server busy?
At this moment, Local Test Server is offline, with the last sighting 22 days 2 hours ago.
Server Tags
Local Test Server tags: what do they indicate?
Read by the game's server browser, the tags Local Test Server publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163272 (Build): Build 163272; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Local Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Test Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
Local Test Server Rust version: which one?
Rust network protocol 2633 and build 163272 on Windows is what Local Test Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Local Test Server uptime and reliability: what are they?
Offline now for Local Test Server, last seen 22 days 2 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 22 September 2026.
Local Test Server location: where is it?
There is no region published by Local Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 172.56.210.9:28015 is its address.
Rules and Settings
Local Test Server map: which one is it?
A procedural map is what Local Test Server runs, generated by the game.
What are the settings and rules for Local Test Server?
No gather rate appears in the name of Local Test Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Schedule
When does Local Test Server wipe?
Local Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 38 days 5 hours.
Connect
How can I connect to Local Test Server?
Use the F1 console: client.connect 172.56.210.9:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163272,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163272- Build Build 163272.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.