ZombieSurvival Private Test
172.59.129.169:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
ZombieSurvival Private Test ranking: what position does it hold?
In the top 39% of all ranked servers, ZombieSurvival Private Test is #8,721 on player hours for the last seven days.
Is ZombieSurvival Private Test busy?
ZombieSurvival Private Test is not online at the moment; its last appearance was 13 hours ago. The average player count over the last seven days is 1, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Tags and Filters
What is the meaning of the tags on ZombieSurvival Private Test?
The game's server browser reads these tags from ZombieSurvival Private Test: gmrust (Game mode): Rust survival, standard; mp30 (Max players): Slot count is 30; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): PvE: the world provides the danger, not other players; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain ZombieSurvival Private Test?
These BestRustServers.xyz lists include ZombieSurvival Private Test: Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
ZombieSurvival Private Test Rust version: which one?
On Windows, ZombieSurvival Private Test runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
ZombieSurvival Private Test uptime and reliability: what are they?
Offline now for ZombieSurvival Private Test, last seen 13 hours ago. On 12 October 2026, BestRustServers.xyz saw it for the first time.
Where can ZombieSurvival Private Test be found?
No region is given by ZombieSurvival Private Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.59.129.169:28015.
Rules & Map
ZombieSurvival Private Test map: which one is it?
A procedural map is what ZombieSurvival Private Test runs, generated by the game.
What are the settings and rules for ZombieSurvival Private Test?
The name ZombieSurvival Private Test carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
ZombieSurvival Private Test wipe schedule: what does it show?
Too few wipes are on record for ZombieSurvival Private Test to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 40 hours.
How to Join
ZombieSurvival Private Test joining: how is it done?
To connect, type client.connect 172.59.129.169:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp30- Max players Slot count is 30.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.