Hex Dev
172.93.160.200:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 67% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:02 UTC 1d ago | – | – | running | 1 |
| Sun 11 Oct, 18:44 UTC 2d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 15:23 UTC 11d ago | 1 | halved by day 1 | 9.1 days | 0 |
| Tue 29 Sep, 23:26 UTC 14d ago | 5 | held half | 2.7 days | 0 |
| Tue 29 Sep, 05:33 UTC 15d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 02:49 UTC 17d ago | 3 | held half | 2.1 days | 0 |
| Fri 18 Sep, 17:11 UTC 25d ago | 1 | halved by day 1 | 8.4 days | 0 |
| Thu 17 Sep, 07:46 UTC 26d ago | 3 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Hex Dev sit in the rankings?
Rank #8,255 over the last seven days in player hours: Hex Dev, inside the top 37% of ranked servers.
What is the player count on Hex Dev?
The current player count for Hex Dev is 0, out of 40 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Tags and Filters
Hex Dev tags: what do they indicate?
The game's server browser reads these tags from Hex Dev: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Hex Dev appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Hex Dev: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
Hex Dev Rust version: which one?
On Linux, Hex Dev runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Hex Dev smooth?
For the past 48 hours, server fps averaged 19, never dropping below 5. It held up to 141,297 entities: everything from buildings to deployables in the world. Memory use peaked at 4,924 MB. Players feel lag when fps is low and entity count climbs.
Hex Dev uptime and reliability: what are they?
At the moment, Hex Dev is up. About 6 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 66 of 168 hours, 39% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Hex Dev location: where is it?
No region is published by Hex Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 172.93.160.200:28015 is its address.
Settings & Map
Hex Dev map: which one is it?
A procedural map of size 5,250 and seed 1337 is what Hex Dev runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Fallout Vault 117 Map on the map list.
What rules and configuration does Hex Dev have?
The name Hex Dev carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Information
On what schedule does Hex Dev wipe?
The wipe times of Hex Dev are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 41 hours.
What happens on wipe day on Hex Dev?
An average peak of 2 players was drawn by its recent wipes. 7 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Join Server
Hex Dev joining: how is it done?
Enter client.connect 172.93.160.200:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.