RustSServer
173.17.20.188:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:28 UTCFW 12d ago | 3 | – | running | 0 |
| Sun 27 Sep, 20:58 UTC 16d ago | 3 | halved by day 1 | 4 days | 2 |
| Mon 21 Sep, 00:45 UTC 23d ago | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RustSServer ranking: what position does it hold?
Over the last seven days, RustSServer ranks #15,974 in player hours, which is in the top 71% of ranked servers.
How many players are on RustSServer?
0 of 10 slots are filled on RustSServer at the moment. Averaged across the last seven days: 0 players.
Tags and Filters
What is the meaning of the tags on RustSServer?
Read by the game's server browser, the tags RustSServer publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RustSServer?
The BestRustServers.xyz lists that include RustSServer are: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RustSServer on?
Rust network protocol 2634 and build 166494 on Linux is what RustSServer uses. Steam updates your game automatically, but it needs to match the protocol to join.
RustSServer uptime and reliability: what are they?
RustSServer is currently online. Over the past 7 full days, it was online 167 of 168 hours, 99% of the time. On 20 September 2026, BestRustServers.xyz saw it for the first time.
RustSServer location: where is it?
There is no region published by RustSServer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 173.17.20.188:28015 is its address.
Settings & Map
Which map is used on RustSServer?
Generated by the game, the map on RustSServer is procedural.
What are the settings and rules for RustSServer?
A gather rate is not given in the name RustSServer. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: off.
Wipe Information
When does RustSServer wipe?
The wipe times of RustSServer are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 4 hours.
On RustSServer, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 22 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Connect
RustSServer joining: how is it done?
Enter client.connect 173.17.20.188:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Running build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.