Rust Repair Validation
173.214.174.22:29015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Rust Repair Validation?
Rank #15,960 over the last seven days in player hours: Rust Repair Validation, inside the top 71% of ranked servers.
Is Rust Repair Validation busy?
At this moment, Rust Repair Validation is offline, with the last sighting 32 hours ago. The average player count over the last seven days is 0.
Tags and Filters
Rust Repair Validation tags: what do they indicate?
For Rust Repair Validation, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Rust Repair Validation in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Rust Repair Validation: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Rust Repair Validation on?
On Windows, Rust Repair Validation runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Rust Repair Validation?
Offline now for Rust Repair Validation, last seen 32 hours ago. The first time BestRustServers.xyz saw it was on 13 October 2026.
Where can Rust Repair Validation be found?
No region is given by Rust Repair Validation. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.214.174.22:29015.
Settings & Map
Rust Repair Validation map: which one is it?
Generated by the game, the map on Rust Repair Validation is procedural.
What rules and configuration does Rust Repair Validation have?
The name Rust Repair Validation carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Cycle
When does Rust Repair Validation wipe?
The record holds too few wipes for Rust Repair Validation to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 32 hours.
Join Server
How can I connect to Rust Repair Validation?
To connect, type client.connect 173.214.174.22:29015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.