Flying Dutchman Rust
174.104.80.234:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Flying Dutchman Rust sit in the rankings?
Rank #15,143 over the last seven days in player hours: Flying Dutchman Rust, inside the top – of ranked servers.
What is the player count on Flying Dutchman Rust?
The server Flying Dutchman Rust is currently offline; it was last seen 30 days 14 hours ago.
Tags and Filters
How should the tags on Flying Dutchman Rust be interpreted?
Read by the game's server browser, the tags Flying Dutchman Rust publishes are: gmrust (Game mode): Rust survival, standard; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163207 (Build): Build 163207; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Flying Dutchman Rust?
The BestRustServers.xyz lists that include Flying Dutchman Rust are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is Flying Dutchman Rust on?
Rust network protocol 2633 and build 163207 on Linux is what Flying Dutchman Rust uses. Steam updates your game automatically, but it needs to match the protocol to join.
Flying Dutchman Rust uptime and reliability: what are they?
Last seen 30 days 14 hours ago, Flying Dutchman Rust is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Flying Dutchman Rust?
No region is given by Flying Dutchman Rust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 174.104.80.234:28015.
Rules & Map
Which map is used on Flying Dutchman Rust?
A procedural map is what Flying Dutchman Rust runs, generated by the game.
Flying Dutchman Rust rules and settings: what are they?
The name Flying Dutchman Rust carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC protection is on.
Wipe Information
When does Flying Dutchman Rust wipe?
Too few wipes are on record for Flying Dutchman Rust to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 39 days 14 hours.
How to Join
Flying Dutchman Rust joining: how is it done?
Enter client.connect 174.104.80.234:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp20- Max players Slots: 20.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163207- Build Build 163207.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.