Scavenger Isle - Local Dev
174.114.223.30:28025 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTCFW 13d ago | 1 | – | running | 0 |
| Wed 30 Sep, 15:27 UTC 14d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 08:54 UTC 16d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC 17d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC 19d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC 27d ago | 1 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Scavenger Isle - Local Dev?
Over the last seven days, Scavenger Isle - Local Dev ranks #14,945 in player hours, which is in the top 67% of ranked servers.
Is Scavenger Isle - Local Dev busy?
At this moment, Scavenger Isle - Local Dev is offline, with the last sighting 9 days 4 hours ago.
Server Tags
Scavenger Isle - Local Dev tags: what do they indicate?
Read by the game's server browser, the tags Scavenger Isle - Local Dev publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166822 (Build): Running build 166822; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Scavenger Isle - Local Dev appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Scavenger Isle - Local Dev: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Scavenger Isle - Local Dev on?
The combination is Rust network protocol 2634 and build 166822 on Windows for Scavenger Isle - Local Dev. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Scavenger Isle - Local Dev?
Last seen 9 days 4 hours ago, Scavenger Isle - Local Dev is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 15 September 2026.
Where can Scavenger Isle - Local Dev be found?
No region is given by Scavenger Isle - Local Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 174.114.223.30:28025 is its address.
Rules & Map
Scavenger Isle - Local Dev map: which one is it?
A procedural map is what Scavenger Isle - Local Dev runs, generated by the game.
Scavenger Isle - Local Dev rules and settings: what are they?
A gather rate is not given in the name Scavenger Isle - Local Dev. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.
Wipe Information
When does Scavenger Isle - Local Dev wipe?
With irregular wipe times on Scavenger Isle - Local Dev, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 13 days 9 hours.
On Scavenger Isle - Local Dev, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 21 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
Join Server
What is the process to join Scavenger Isle - Local Dev?
Use the F1 console: client.connect 174.114.223.30:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166822- Build Running build 166822.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.