Scavenger Isle - Local Dev
174.115.152.186:28025 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:31 UTC 3d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Scavenger Isle - Local Dev?
Over the last seven days, Scavenger Isle - Local Dev ranks #10,861 in player hours, which is in the top 49% of ranked servers.
What is the player count on Scavenger Isle - Local Dev?
At this moment, Scavenger Isle - Local Dev is offline, with the last sighting 12 hours ago. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 1 players.
Server Tags
Scavenger Isle - Local Dev tags: what do they indicate?
For Scavenger Isle - Local Dev, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Scavenger Isle - Local Dev appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Scavenger Isle - Local Dev are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Scavenger Isle - Local Dev on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Scavenger Isle - Local Dev. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Scavenger Isle - Local Dev and is it online?
Offline now for Scavenger Isle - Local Dev, last seen 12 hours ago. It was up 39% of the time over the last 3 full days, 28 of 72 hours. The first time BestRustServers.xyz saw it was on 11 October 2026.
What is the location of Scavenger Isle - Local Dev?
No region is published by Scavenger Isle - Local Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.115.152.186:28025.
Rules and Settings
What is the map on Scavenger Isle - Local Dev?
Generated by the game, the map on Scavenger Isle - Local Dev is procedural.
Scavenger Isle - Local Dev rules and settings: what are they?
The name Scavenger Isle - Local Dev carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is on.
Wipe Cycle
When does Scavenger Isle - Local Dev wipe?
The record holds too few wipes for Scavenger Isle - Local Dev to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 3 days.
What happens on wipe day on Scavenger Isle - Local Dev?
Across its recent wipes, the busiest point averaged 1 players.
How to Join
Scavenger Isle - Local Dev joining: how is it done?
To connect, type client.connect 174.115.152.186:28025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.