rust_240hz_bench
174.164.33.204:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
rust_240hz_bench ranking: what position does it hold?
In the top 71% of all ranked servers, rust_240hz_bench is #16,957 on player hours for the last seven days.
What is the player count on rust_240hz_bench?
At this moment, rust_240hz_bench is offline, with the last sighting 16 days 15 hours ago.
Tags & Lists
rust_240hz_bench tags: what do they indicate?
The game's server browser reads these tags from rust_240hz_bench: gmrust (Game mode): Rust survival, standard; mp500 (Max players): Slot count is 500; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does rust_240hz_bench appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include rust_240hz_bench are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
rust_240hz_bench Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for rust_240hz_bench. Joining requires the same protocol; Steam updates your game for you.
How reliable is rust_240hz_bench and is it online?
Last seen 16 days 15 hours ago, rust_240hz_bench is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 27 September 2026.
rust_240hz_bench location: where is it?
No region is given by rust_240hz_bench. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.164.33.204:28015.
Settings & Map
What is the map on rust_240hz_bench?
Generated by the game, the map on rust_240hz_bench is procedural.
What are the settings and rules for rust_240hz_bench?
The name rust_240hz_bench carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: off.
Wipe Schedule
When does rust_240hz_bench wipe?
Too few wipes are on record for rust_240hz_bench to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 17 days 2 hours.
How to Join
How can I connect to rust_240hz_bench?
Use the F1 console: client.connect 174.164.33.204:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp500- Max players Slot count is 500.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.