[US] Helix 2x Rust Staging | Vanilla | Weekly
174.57.113.24:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:59 UTC 14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[US] Helix 2x Rust Staging | Vanilla | Weekly ranking: what position does it hold?
Over the last seven days, [US] Helix 2x Rust Staging | Vanilla | Weekly ranks #15,974 in player hours, which is in the top 71% of ranked servers.
How many players are on [US] Helix 2x Rust Staging | Vanilla | Weekly?
[US] Helix 2x Rust Staging | Vanilla | Weekly: 0 players now, with 10 slots available. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly be interpreted?
Read by the game's server browser, the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166235 (Build): Game build number: 166235; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [US] Helix 2x Rust Staging | Vanilla | Weekly?
These BestRustServers.xyz lists include [US] Helix 2x Rust Staging | Vanilla | Weekly: Rust servers with 2x gather rate, Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server Information
What Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly on?
The combination is Rust network protocol 2634 and build 166235 on Windows for [US] Helix 2x Rust Staging | Vanilla | Weekly. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [US] Helix 2x Rust Staging | Vanilla | Weekly?
For the past 48 hours, server fps averaged 112, never dropping below 69. It held up to 89,554 entities: everything from buildings to deployables in the world. The maximum memory used was 4,846 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [US] Helix 2x Rust Staging | Vanilla | Weekly and is it online?
[US] Helix 2x Rust Staging | Vanilla | Weekly is currently online. The uptime it reports shows a restart roughly 14 days 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [US] Helix 2x Rust Staging | Vanilla | Weekly be found?
No region tag is published by [US] Helix 2x Rust Staging | Vanilla | Weekly, but its name points to North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 174.57.113.24:28015 is its address.
Settings & Map
What is the map on [US] Helix 2x Rust Staging | Vanilla | Weekly?
A custom map of size 4,000 is what [US] Helix 2x Rust Staging | Vanilla | Weekly runs. Its map file is published, so this page allows its download.
What rules and configuration does [US] Helix 2x Rust Staging | Vanilla | Weekly have?
2x gather: that is the rate [US] Helix 2x Rust Staging | Vanilla | Weekly states in its name. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
When does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?
Too few wipes are on record for [US] Helix 2x Rust Staging | Vanilla | Weekly to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 14 days 7 hours.
On [US] Helix 2x Rust Staging | Vanilla | Weekly, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join [US] Helix 2x Rust Staging | Vanilla | Weekly?
To connect, type client.connect 174.57.113.24:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166235- Build Game build number: 166235.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.