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BestRustServers.xyz

73,761 players on 11,599 servers

Online #15,841

[US] Sentinel Main Test | Vanilla | Weekly

NA 174.57.83.70:28040 checked 12m ago

weekly wipes vanillamoddedoxide

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123408:0009:0010:00

Hourly average and peak, UTC.

Server performance

025507510008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 17 October, 03:09 UTC, in 15h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
22/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
0/150
Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 2 on average
1/200
Rustoria.co - US MainNA · groups of 16+ · weekly · 206 on average
162/250
Rusty Moose |US Main|NA · groups of 12+ · weekly · 184 on average
132/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 169 on average
16/250

Quick answers

from the figures on this page

Population

What is the rank of [US] Sentinel Main Test | Vanilla | Weekly?

In North America, [US] Sentinel Main Test | Vanilla | Weekly is #1,556; across all ranked servers, #15,841 on player hours over the last seven days, in the top 72%.

What is the player count on [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly: 0 players now, with 10 slots available. The average player count over the last seven days is 0.

Server Tags

[US] Sentinel Main Test | Vanilla | Weekly tags: what do they indicate?

For [US] Sentinel Main Test | Vanilla | Weekly, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): Server browser category: North America; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does [US] Sentinel Main Test | Vanilla | Weekly appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include [US] Sentinel Main Test | Vanilla | Weekly: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server Details

[US] Sentinel Main Test | Vanilla | Weekly Rust version: which one?

The combination is Rust network protocol 2634 and build 167398 on Windows for [US] Sentinel Main Test | Vanilla | Weekly. Steam updates your game automatically, but it needs to match the protocol to join.

[US] Sentinel Main Test | Vanilla | Weekly performance: is it smooth?

Its average server fps over the last 48 hours was 76, with a low of 69. The entity count reached 96,839, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,674 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly is currently online. About 6 days 6 hours ago is when it last restarted, based on its uptime. It was first seen by BestRustServers.xyz on 16 October 2026.

[US] Sentinel Main Test | Vanilla | Weekly location: where is it?

With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.57.83.70:28040.

Rules and Settings

[US] Sentinel Main Test | Vanilla | Weekly map: which one is it?

Custom map, size 4,250: that is what [US] Sentinel Main Test | Vanilla | Weekly runs. Its map file is published, so you can download it from this page.

What rules and configuration does [US] Sentinel Main Test | Vanilla | Weekly have?

No gather rate appears in the name of [US] Sentinel Main Test | Vanilla | Weekly. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.

Wipe Information

When does [US] Sentinel Main Test | Vanilla | Weekly wipe?

The next wipe for [US] Sentinel Main Test | Vanilla | Weekly is an estimate based on weekly: 7 days after its last wipe. Due next is a wipe on Saturday 17 October at 03:09 UTC. The world in play was made 6 days 8 hours. Weekly wipes are declared in its tags.

Join Server

How can I connect to [US] Sentinel Main Test | Vanilla | Weekly?

Enter client.connect 174.57.83.70:28040 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167398
Build Running build 167398.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla As Facepunch ships the game: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America Server browser category: North America.

Other

rustmaps
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.