Deadman's Shore
174.90.53.108:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:18 UTC 6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Deadman's Shore?
Rank #15,967 over the last seven days in player hours: Deadman's Shore, inside the top 71% of ranked servers.
Is Deadman's Shore busy?
The current player count for Deadman's Shore is 0, out of 150 slots. Averaged across the last seven days: 0 players.
Server Tags
What is the meaning of the tags on Deadman's Shore?
For Deadman's Shore, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Deadman's Shore?
These BestRustServers.xyz lists include Deadman's Shore: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is Deadman's Shore on?
On Windows, Deadman's Shore runs Rust network protocol 2634 and build 167058. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Deadman's Shore?
For the past 48 hours, server fps averaged 73, never dropping below 39. Buildings, deployables and the rest of the world accounted for up to 181,976 entities. At its highest, memory usage was 9,619 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Deadman's Shore?
At the moment, Deadman's Shore is up. According to its reported uptime, the last restart was about 6 days ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.
Deadman's Shore location: where is it?
There is no region published by Deadman's Shore. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 174.90.53.108:28015 is its address.
Rules and Settings
What is the map on Deadman's Shore?
Generated by the game, the map on Deadman's Shore is procedural, size 5,800, seed 1174934360. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Deadman's Shore have?
No gather rate appears in the name of Deadman's Shore. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Cycle
On what schedule does Deadman's Shore wipe?
Too few wipes are on record for Deadman's Shore to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 6 days 2 hours.
What happens on wipe day on Deadman's Shore?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to Deadman's Shore?
To connect, type client.connect 174.90.53.108:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp150- Max players Slots: 150.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.