Local Staging Test
175.38.78.203:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Local Staging Test ranking: what position does it hold?
Over the last seven days, Local Staging Test ranks #13,806 in player hours, which is in the top 60% of ranked servers.
How many players are on Local Staging Test?
The server Local Staging Test is currently offline; it was last seen 11 days 10 hours ago.
Tags and Filters
Local Staging Test tags: what do they indicate?
For Local Staging Test, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166465 (Build): Running build 166465; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Local Staging Test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Staging Test: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Local Staging Test on?
On Windows, Local Staging Test runs Rust network protocol 2634 and build 166465. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Local Staging Test and is it online?
Last seen 11 days 10 hours ago, Local Staging Test is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 1 October 2026, BestRustServers.xyz saw it for the first time.
Where can Local Staging Test be found?
No region is given by Local Staging Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 175.38.78.203:28015 is its address.
Rules & Map
What is the map on Local Staging Test?
A procedural map is what Local Staging Test runs, generated by the game.
What are the settings and rules for Local Staging Test?
The name Local Staging Test carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.
Wipe Schedule
Local Staging Test wipe schedule: what does it show?
Local Staging Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 9 hours.
Connect
What is the process to join Local Staging Test?
To connect, type client.connect 175.38.78.203:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166465- Build Running build 166465.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.