test
EU 176.214.167.236:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 09:43 UTC, in 6d 14h. Its weekly schedule tag · low confidence
- usual gap
- 1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 6d 14hTue 20 Oct, 09:43 UTC
- 13d 14hTue 27 Oct, 09:43 UTC
- 20d 14hTue 3 Nov, 09:43 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 27d 14hTue 10 Nov, 09:43 UTC
- 34d 14hTue 17 Nov, 09:43 UTC
- 41d 14hTue 24 Nov, 09:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:43 UTC 7d ago | 1 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC 8d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does test sit in the rankings?
In Europe, test is #2,383; across all ranked servers, #13,782 on player hours over the last seven days, in the top 61%.
Is test busy?
The server test is currently offline; it was last seen 7 days 9 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Tags & Lists
What is the meaning of the tags on test?
For test, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^w (Weekly): A wipe each week; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag; oxidation (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include test: Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server Information
test Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for test. Your game has to match the protocol to connect; Steam takes care of updating it.
test uptime and reliability: what are they?
Offline now for test, last seen 7 days 9 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.
Where can test be found?
Its EU tag places test in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 176.214.167.236:28015 is its address.
Rules and Settings
What rules and configuration does test have?
The name test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
test wipe schedule: what does it show?
As test's record holds too few wipes to confirm its schedule, its tag drives the prediction. Tuesday 20 October at 09:43 UTC is when the next wipe is due. The world in play was made 7 days 9 hours. Weekly wipes are declared in its tags.
On test, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
test joining: how is it done?
Enter client.connect 176.214.167.236:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp150,ptrak,jp0,$r?,v2634,^w,^v,EU,gmvanilla,cs166652,ts8,^o^z,oxidation
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp150- Max players The server has 150 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe In the server browser it appears under Europe.
Other
jp0- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
oxidation- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.