Siberia Classical+
176.215.170.239:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 21d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTCFW 13d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Siberia Classical+ sit in the rankings?
Rank #3,566 over the last seven days in player hours: Siberia Classical+, inside the top 16% of ranked servers.
Is Siberia Classical+ busy?
0 of 50 slots are filled on Siberia Classical+ at the moment. The seven-day average player count stands at 1, and the highest point was 6. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Tags and Filters
Siberia Classical+ tags: what do they indicate?
The game's server browser reads these tags from Siberia Classical+: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Siberia Classical+ in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Siberia Classical+ are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
Siberia Classical+ Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what Siberia Classical+ uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Siberia Classical+ performance: is it smooth?
For the past 48 hours, server fps averaged 131, never dropping below 113. Buildings, deployables and the rest of the world accounted for up to 122,738 entities. Memory use peaked at 3,820 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Siberia Classical+?
At the moment, Siberia Classical+ is up. According to its reported uptime, the last restart was about 1 hours ago. It was up 92% of the time over the last 7 full days, 155 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Siberia Classical+?
There is no region published by Siberia Classical+. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 176.215.170.239:28015.
Rules and Settings
Siberia Classical+ map: which one is it?
On Siberia Classical+, the map is procedural, size 4,500 with seed 165656926, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Siberia Classical+?
No gather rate appears in the name of Siberia Classical+. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
When does Siberia Classical+ wipe?
Once a month Siberia Classical+ wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 13 days 8 hours. Monthly wipes appear in its tags.
What happens on wipe day on Siberia Classical+?
The average busiest point of its recent wipes was 5 players. 21 hours after the latest wipe, the crowd hit its peak.
How to Join
Siberia Classical+ joining: how is it done?
Enter client.connect 176.215.170.239:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.