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BestRustServers.xyz

50,622 players on 11,517 servers

Offline #16,730

Devblog 260 Local

176.52.78.213:28015 checked 17d ago

moddedoxide

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
126/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
151/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
91/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
38/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
10/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
32/700

Quick answers

from the figures on this page

Population

Devblog 260 Local ranking: what position does it hold?

In the top 71% of all ranked servers, Devblog 260 Local is #16,730 on player hours for the last seven days.

How many players are on Devblog 260 Local?

At this moment, Devblog 260 Local is offline, with the last sighting 17 days 20 hours ago.

Server Tags

What is the meaning of the tags on Devblog 260 Local?

Read by the game's server browser, the tags Devblog 260 Local publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does Devblog 260 Local appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Devblog 260 Local: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server Information

Devblog 260 Local Rust version: which one?

On Windows, Devblog 260 Local runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is Devblog 260 Local and is it online?

Offline now for Devblog 260 Local, last seen 17 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 26 September 2026.

Where can Devblog 260 Local be found?

No region is published by Devblog 260 Local. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 176.52.78.213:28015 is its address.

Rules and Settings

Which map is used on Devblog 260 Local?

A procedural map is what Devblog 260 Local runs, generated by the game.

What are the settings and rules for Devblog 260 Local?

No gather rate appears in the name of Devblog 260 Local. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.

Wipe Information

Devblog 260 Local wipe schedule: what does it show?

The record holds too few wipes for Devblog 260 Local to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 17 days 21 hours.

Connect

How can I connect to Devblog 260 Local?

Use the F1 console: client.connect 176.52.78.213:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Slot count is 50.
ts8
Group limit Teams are limited to 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches this version.
cs165217
Build Running build 165217.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.