For Science! by oceansoul76 and der_arbeitslose_pirat
176.57.169.110:29215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:30 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of For Science! by oceansoul76 and der_arbeitslose_pirat?
Rank #15,735 over the last seven days in player hours: For Science! by oceansoul76 and der_arbeitslose_pirat, inside the top 71% of ranked servers.
How many players are on For Science! by oceansoul76 and der_arbeitslose_pirat?
The current player count for For Science! by oceansoul76 and der_arbeitslose_pirat is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 0.
Tags and Filters
For Science! by oceansoul76 and der_arbeitslose_pirat tags: what do they indicate?
The game's server browser reads these tags from For Science! by oceansoul76 and der_arbeitslose_pirat: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain For Science! by oceansoul76 and der_arbeitslose_pirat?
These BestRustServers.xyz lists include For Science! by oceansoul76 and der_arbeitslose_pirat: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is For Science! by oceansoul76 and der_arbeitslose_pirat on?
The combination is Rust network protocol 2634 and build 167781 on Windows for For Science! by oceansoul76 and der_arbeitslose_pirat. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on For Science! by oceansoul76 and der_arbeitslose_pirat smooth?
For the past 48 hours, server fps averaged 46, never dropping below 5. The entity count reached 102,667, covering buildings, deployables and all other world objects. Memory use peaked at 3,177 MB. A climbing entity count and low fps are felt by players as lag.
For Science! by oceansoul76 and der_arbeitslose_pirat uptime and reliability: what are they?
At the moment, For Science! by oceansoul76 and der_arbeitslose_pirat is up. According to its reported uptime, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can For Science! by oceansoul76 and der_arbeitslose_pirat be found?
No region is given by For Science! by oceansoul76 and der_arbeitslose_pirat. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 176.57.169.110:29215.
Rules & Map
What is the map on For Science! by oceansoul76 and der_arbeitslose_pirat?
A procedural map of size 4,250 and seed 12101976 is what For Science! by oceansoul76 and der_arbeitslose_pirat runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for For Science! by oceansoul76 and der_arbeitslose_pirat?
A gather rate is not given in the name For Science! by oceansoul76 and der_arbeitslose_pirat. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. Rust premium status is required to join. VAC: off.
Wipe Schedule
For Science! by oceansoul76 and der_arbeitslose_pirat wipe schedule: what does it show?
Once a month For Science! by oceansoul76 and der_arbeitslose_pirat wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 12 days 12 hours. Monthly wipes appear in its tags.
On For Science! by oceansoul76 and der_arbeitslose_pirat, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join For Science! by oceansoul76 and der_arbeitslose_pirat?
Enter client.connect 176.57.169.110:29215 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. Rust premium status is required to join.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^q- Premium Rust premium status is required to join.
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.