Potatotopia
176.57.174.150:29515 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:19 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Potatotopia?
Rank #15,929 over the last seven days in player hours: Potatotopia, inside the top 72% of ranked servers.
What is the player count on Potatotopia?
The current player count for Potatotopia is 0, out of 50 slots. Averaged across the last seven days: 0 players.
Server Tags
Potatotopia tags: what do they indicate?
The game's server browser reads these tags from Potatotopia: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Potatotopia?
These BestRustServers.xyz lists include Potatotopia: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Potatotopia Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Potatotopia uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Potatotopia?
Over 48 hours, it averaged 53 server fps; the lowest was 26. Buildings, deployables and the rest of the world accounted for up to 50,338 entities. The maximum memory used was 1,787 MB. A climbing entity count and low fps are felt by players as lag.
Potatotopia uptime and reliability: what are they?
At the moment, Potatotopia is up. The uptime it reports shows a restart roughly 21 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Potatotopia?
No region is given by Potatotopia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 176.57.174.150:29515 is its address.
Settings & Map
Potatotopia map: which one is it?
On Potatotopia, the map is procedural, size 3,000 with seed 2147483647, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Potatotopia have?
The name Potatotopia carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: off.
Wipe Schedule
When does Potatotopia wipe?
The record holds too few wipes for Potatotopia to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 12 days 22 hours.
What happens on wipe day on Potatotopia?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
Potatotopia joining: how is it done?
Use the F1 console: client.connect 176.57.174.150:29515. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.