RustForEveryoneNoBPwipes
176.57.174.158:28315 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- usual gap
- 4.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:45 UTC 9d ago | 0 | – | running | 0 |
| Fri 2 Oct, 07:17 UTC 12d ago | 0 | – | 3.1 days | 0 |
| Sat 26 Sep, 17:53 UTC 17d ago | 0 | – | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RustForEveryoneNoBPwipes ranking: what position does it hold?
In the top 20% of all ranked servers, RustForEveryoneNoBPwipes is #4,350 on player hours for the last seven days.
How many players are on RustForEveryoneNoBPwipes?
RustForEveryoneNoBPwipes: 1 players now, with 50 slots available. The average player count over the last seven days is 1, with a peak of 4. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 3 players.
Server Tags
RustForEveryoneNoBPwipes tags: what do they indicate?
For RustForEveryoneNoBPwipes, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RustForEveryoneNoBPwipes?
These BestRustServers.xyz lists include RustForEveryoneNoBPwipes: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is RustForEveryoneNoBPwipes on?
The combination is Rust network protocol 2634 and build 167781 on Windows for RustForEveryoneNoBPwipes. Your game has to match the protocol to connect; Steam takes care of updating it.
RustForEveryoneNoBPwipes performance: is it smooth?
Over 48 hours, it averaged 57 server fps; the lowest was 49. It held up to 108,662 entities: everything from buildings to deployables in the world. Memory use peaked at 3,483 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of RustForEveryoneNoBPwipes?
The server is online: RustForEveryoneNoBPwipes. The uptime it reports shows a restart roughly 10 hours ago. It was up 92% of the time over the last 7 full days, 155 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
RustForEveryoneNoBPwipes location: where is it?
No region is published by RustForEveryoneNoBPwipes. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.57.174.158:28315.
Rules and Settings
Which map is used on RustForEveryoneNoBPwipes?
Generated by the game, the map on RustForEveryoneNoBPwipes is procedural, size 4,250, seed 1602201810. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does RustForEveryoneNoBPwipes have?
The name RustForEveryoneNoBPwipes carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Information
On what schedule does RustForEveryoneNoBPwipes wipe?
Once a month RustForEveryoneNoBPwipes wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 9 days 5 hours. Monthly wipes appear in its tags.
On RustForEveryoneNoBPwipes, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join RustForEveryoneNoBPwipes?
Use the F1 console: client.connect 176.57.174.158:28315. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.