4Trust_____PvE_____DE/EN
176.57.174.158:29115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTCFW 12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 08:42 UTC 13d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does 4Trust_____PvE_____DE/EN sit in the rankings?
Rank #8,324 over the last seven days in player hours: 4Trust_____PvE_____DE/EN, inside the top 37% of ranked servers.
What is the player count on 4Trust_____PvE_____DE/EN?
The current player count for 4Trust_____PvE_____DE/EN is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 0.
Tags and Filters
4Trust_____PvE_____DE/EN tags: what do they indicate?
The game's server browser reads these tags from 4Trust_____PvE_____DE/EN: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^q (Premium): Access limited to those with Rust's premium status. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain 4Trust_____PvE_____DE/EN?
The BestRustServers.xyz lists that include 4Trust_____PvE_____DE/EN are: Rust community servers, ranked and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is 4Trust_____PvE_____DE/EN on?
Rust network protocol 2634 and build 167781 on Windows is what 4Trust_____PvE_____DE/EN uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on 4Trust_____PvE_____DE/EN?
Its average server fps over the last 48 hours was 42, with a low of 12. It held up to 80,906 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,100 MB. A climbing entity count and low fps are felt by players as lag.
4Trust_____PvE_____DE/EN uptime and reliability: what are they?
At the moment, 4Trust_____PvE_____DE/EN is up. The uptime it reports shows a restart roughly 11 hours ago. It was up 86% of the time over the last 7 full days, 145 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
4Trust_____PvE_____DE/EN location: where is it?
There is no region published by 4Trust_____PvE_____DE/EN. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 176.57.174.158:29115.
Rules & Map
Which map is used on 4Trust_____PvE_____DE/EN?
On 4Trust_____PvE_____DE/EN, the map is procedural, size 3,750 with seed 5678, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
4Trust_____PvE_____DE/EN rules and settings: what are they?
A gather rate is not given in the name 4Trust_____PvE_____DE/EN. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. Access limited to those with Rust's premium status. VAC protection is off.
Wipe Cycle
When does 4Trust_____PvE_____DE/EN wipe?
4Trust_____PvE_____DE/EN wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 21 hours. Its tags give a wipe schedule of one month.
On 4Trust_____PvE_____DE/EN, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 16 hours after the latest wipe, the crowd hit its peak.
Join Server
4Trust_____PvE_____DE/EN joining: how is it done?
Use the F1 console: client.connect 176.57.174.158:29115. Launch Rust on this page does the same by opening Rust through Steam and connecting. Access limited to those with Rust's premium status.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^q- Premium Access limited to those with Rust's premium status.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.