Rust Oxide Dev - Local
176.60.35.31:28115 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust Oxide Dev - Local sit in the rankings?
Over the last seven days, Rust Oxide Dev - Local ranks #10,992 in player hours, which is in the top 49% of ranked servers.
What is the player count on Rust Oxide Dev - Local?
Rust Oxide Dev - Local is not online at the moment; its last appearance was 12 hours ago. The average player count over the last seven days is 1, with a peak of 1. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on Rust Oxide Dev - Local be interpreted?
The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rust Oxide Dev - Local appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rust Oxide Dev - Local are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Rust Oxide Dev - Local and is it online?
Offline now for Rust Oxide Dev - Local, last seen 12 hours ago. On 13 October 2026, BestRustServers.xyz saw it for the first time.
Where can Rust Oxide Dev - Local be found?
No region is given by Rust Oxide Dev - Local. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 176.60.35.31:28115.
Rules & Map
What is the map on Rust Oxide Dev - Local?
Procedural map: that is what Rust Oxide Dev - Local runs, and it is generated by the game.
Rust Oxide Dev - Local rules and settings: what are they?
The name Rust Oxide Dev - Local carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 6 days 18 hours.
Join Server
How can I connect to Rust Oxide Dev - Local?
Use the F1 console: client.connect 176.60.35.31:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slots: 2.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.