Rust Oxide Dev - Local
176.60.49.30:28115 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Rust Oxide Dev - Local?
In the top – of all ranked servers, Rust Oxide Dev - Local is #13,273 on player hours for the last seven days.
How many players are on Rust Oxide Dev - Local?
At this moment, Rust Oxide Dev - Local is offline, with the last sighting 26 days 3 hours ago.
Tags and Filters
Rust Oxide Dev - Local tags: what do they indicate?
For Rust Oxide Dev - Local, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Rust Oxide Dev - Local?
The BestRustServers.xyz lists that include Rust Oxide Dev - Local are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is Rust Oxide Dev - Local on?
The combination is Rust network protocol 2633 and build 164530 on Windows for Rust Oxide Dev - Local. Steam updates your game automatically, but it needs to match the protocol to join.
Rust Oxide Dev - Local uptime and reliability: what are they?
Offline now for Rust Oxide Dev - Local, last seen 26 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 16 September 2026.
Rust Oxide Dev - Local location: where is it?
There is no region published by Rust Oxide Dev - Local. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 176.60.49.30:28115.
Rules & Map
What is the map on Rust Oxide Dev - Local?
Procedural map: that is what Rust Oxide Dev - Local runs, and it is generated by the game.
Rust Oxide Dev - Local rules and settings: what are they?
The name Rust Oxide Dev - Local carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
Rust Oxide Dev - Local wipe schedule: what does it show?
Rust Oxide Dev - Local's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 33 days 18 hours.
Connect
Rust Oxide Dev - Local joining: how is it done?
To connect, type client.connect 176.60.49.30:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.