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32,992 players on 11,433 servers

Offline #8,503

Rust Oxide Dev - Local

176.60.53.169:28115 checked 1d ago

moddedoxide

Players

Now0/2
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct15 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
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Quick answers

from the figures on this page

Population

Where does Rust Oxide Dev - Local sit in the rankings?

In the top 38% of all ranked servers, Rust Oxide Dev - Local is #8,503 on player hours for the last seven days.

How many players are on Rust Oxide Dev - Local?

Rust Oxide Dev - Local is not online at the moment; its last appearance was 46 hours ago. The average player count over the last seven days is 1, with a peak of 1.

Server Tags

How should the tags on Rust Oxide Dev - Local be interpreted?

For Rust Oxide Dev - Local, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Running build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Rust Oxide Dev - Local in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Rust Oxide Dev - Local: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167584 on Windows is what Rust Oxide Dev - Local uses. Joining requires the same protocol; Steam updates your game for you.

Rust Oxide Dev - Local uptime and reliability: what are they?

Last seen 46 hours ago, Rust Oxide Dev - Local is currently offline. It was up 2% of the time over the last 2 full days, 1 of 48 hours. It was first seen by BestRustServers.xyz on 12 October 2026.

Rust Oxide Dev - Local location: where is it?

No region is given by Rust Oxide Dev - Local. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 176.60.53.169:28115 is its address.

Rules and Settings

Which map is used on Rust Oxide Dev - Local?

A procedural map is what Rust Oxide Dev - Local runs, generated by the game.

What rules and configuration does Rust Oxide Dev - Local have?

The name Rust Oxide Dev - Local carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.

Wipe Information

On what schedule does Rust Oxide Dev - Local wipe?

Rust Oxide Dev - Local's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 7 days 17 hours.

How to Join

How can I connect to Rust Oxide Dev - Local?

Enter client.connect 176.60.53.169:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players Slot count is 2.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167584
Build Running build 167584.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.