Rust Oxide Dev - Local
176.60.53.18:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Rust Oxide Dev - Local ranking: what position does it hold?
In the top 50% of all ranked servers, Rust Oxide Dev - Local is #11,030 on player hours for the last seven days.
What is the player count on Rust Oxide Dev - Local?
At this moment, Rust Oxide Dev - Local is offline, with the last sighting 3 days 5 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Server Tags
How should the tags on Rust Oxide Dev - Local be interpreted?
Read by the game's server browser, the tags Rust Oxide Dev - Local publishes are: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rust Oxide Dev - Local appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rust Oxide Dev - Local are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Rust Oxide Dev - Local Rust version: which one?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
Rust Oxide Dev - Local uptime and reliability: what are they?
Last seen 3 days 5 hours ago, Rust Oxide Dev - Local is currently offline. Over the past 3 full days, it was online 2 of 72 hours, 3% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.
Rust Oxide Dev - Local location: where is it?
No region is given by Rust Oxide Dev - Local. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 176.60.53.18:28115 is its address.
Settings & Map
Which map is used on Rust Oxide Dev - Local?
Generated by the game, the map on Rust Oxide Dev - Local is procedural.
What are the settings and rules for Rust Oxide Dev - Local?
A gather rate is not given in the name Rust Oxide Dev - Local. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Information
When does Rust Oxide Dev - Local wipe?
Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 days 1 hours.
How to Join
Rust Oxide Dev - Local joining: how is it done?
Use the F1 console: client.connect 176.60.53.18:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.