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72,287 players on 11,636 servers

Offline #11,030

Rust Oxide Dev - Local

176.60.53.18:28115 checked 3d ago

moddedoxide

Players

Now0/2
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
194/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
51/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
55/700

Quick answers

from the figures on this page

Population

Rust Oxide Dev - Local ranking: what position does it hold?

In the top 50% of all ranked servers, Rust Oxide Dev - Local is #11,030 on player hours for the last seven days.

What is the player count on Rust Oxide Dev - Local?

At this moment, Rust Oxide Dev - Local is offline, with the last sighting 3 days 5 hours ago. The seven-day average player count stands at 1, and the highest point was 1.

Server Tags

How should the tags on Rust Oxide Dev - Local be interpreted?

Read by the game's server browser, the tags Rust Oxide Dev - Local publishes are: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does Rust Oxide Dev - Local appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include Rust Oxide Dev - Local are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

Rust Oxide Dev - Local Rust version: which one?

On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.

Rust Oxide Dev - Local uptime and reliability: what are they?

Last seen 3 days 5 hours ago, Rust Oxide Dev - Local is currently offline. Over the past 3 full days, it was online 2 of 72 hours, 3% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.

Rust Oxide Dev - Local location: where is it?

No region is given by Rust Oxide Dev - Local. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 176.60.53.18:28115 is its address.

Settings & Map

Which map is used on Rust Oxide Dev - Local?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

What are the settings and rules for Rust Oxide Dev - Local?

A gather rate is not given in the name Rust Oxide Dev - Local. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.

Wipe Information

When does Rust Oxide Dev - Local wipe?

Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 days 1 hours.

How to Join

Rust Oxide Dev - Local joining: how is it done?

Use the F1 console: client.connect 176.60.53.18:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players The server has 2 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Game build number: 167398.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.