ILHA CLT TESTE
SA 177.71.160.112:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does ILHA CLT TESTE sit in the rankings?
In South America, ILHA CLT TESTE is #201; across all ranked servers, #14,466 on player hours over the last seven days, in the top 65%.
How many players are on ILHA CLT TESTE?
ILHA CLT TESTE is not online at the moment; its last appearance was 6 days 10 hours ago. The seven-day average player count stands at 0, and the highest point was 2.
Server Tags
ILHA CLT TESTE tags: what do they indicate?
Read by the game's server browser, the tags ILHA CLT TESTE publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Game build number: 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^y (Carbon): Carbon provides the plugin framework here; SA (South America): In the server browser it appears under South America. Current players, queue and world creation time come from the tags and appear at the top of this page.
ILHA CLT TESTE in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include ILHA CLT TESTE: Rust community servers, ranked and Vanilla-tagged Rust servers. These filters on the server list display it: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
ILHA CLT TESTE Rust version: which one?
The combination is Rust network protocol 2634 and build 167058 on Windows for ILHA CLT TESTE. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of ILHA CLT TESTE?
Last seen 6 days 10 hours ago, ILHA CLT TESTE is currently offline. Over the past 5 full days, it was online 0 of 120 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 8 October 2026.
Where can ILHA CLT TESTE be found?
In South America, ILHA CLT TESTE lists itself with its SA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 177.71.160.112:28015 is its address.
Settings & Map
ILHA CLT TESTE map: which one is it?
On ILHA CLT TESTE, the map is procedural, size 3,500 with seed 1619460756, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
ILHA CLT TESTE rules and settings: what are they?
A gather rate is not given in the name ILHA CLT TESTE. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Plugins in use: Carbon. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Cycle
On what schedule does ILHA CLT TESTE wipe?
ILHA CLT TESTE's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 14 hours.
Connect
ILHA CLT TESTE joining: how is it done?
To connect, type client.connect 177.71.160.112:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/MGveXg7yf4 is its website.
Server tags
Published as mp10,ptrak,$r?,v2634,^y,^v,SA,gmrust,cs167058,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Game build number: 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^y- Carbon Carbon provides the plugin framework here.
Region
SA- South America In the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.