Skrin's Build Server
178.119.69.190:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Skrin's Build Server sit in the rankings?
Rank #7,665 over the last seven days in player hours: Skrin's Build Server, inside the top 35% of ranked servers.
Is Skrin's Build Server busy?
At this moment, Skrin's Build Server is offline, with the last sighting 20 hours ago. Averaged across the last seven days: 0 players, peaking at 3.
Tags & Lists
How should the tags on Skrin's Build Server be interpreted?
For Skrin's Build Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Skrin's Build Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Skrin's Build Server: Best modded Rust servers, Best Rust build servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is Skrin's Build Server on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Skrin's Build Server. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Skrin's Build Server?
Over 48 hours, it averaged 240 server fps; the lowest was 234. Buildings, deployables and the rest of the world accounted for up to 46,974 entities. At its highest, memory usage was 1,920 MB. What players experience as lag is low fps combined with a rising entity count.
Skrin's Build Server uptime and reliability: what are they?
Last seen 20 hours ago, Skrin's Build Server is currently offline. According to its reported uptime, the last restart was about 38 hours ago. 24 of 24 hours online over the last 1 full day, giving an uptime of 100%. On 12 October 2026, BestRustServers.xyz saw it for the first time.
Skrin's Build Server location: where is it?
There is no region published by Skrin's Build Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.119.69.190:28015.
Rules and Settings
Which map is used on Skrin's Build Server?
On Skrin's Build Server, the map is procedural, size 3,000 with seed 12345, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Skrin's Build Server have?
No gather rate appears in the name of Skrin's Build Server. The default cap of 8 players per group is in force. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
When does Skrin's Build Server wipe?
Skrin's Build Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 2 days 12 hours.
How to Join
How can I connect to Skrin's Build Server?
Enter client.connect 178.119.69.190:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.