Rust Oxide Dev - Local
178.120.5.241:28115 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:58 UTC 1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Rust Oxide Dev - Local?
Rank #13,538 over the last seven days in player hours: Rust Oxide Dev - Local, inside the top 61% of ranked servers.
What is the player count on Rust Oxide Dev - Local?
At this moment, Rust Oxide Dev - Local is offline, with the last sighting 32 hours ago. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 1.
Server Tags
How should the tags on Rust Oxide Dev - Local be interpreted?
Read by the game's server browser, the tags Rust Oxide Dev - Local publishes are: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Rust Oxide Dev - Local in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Rust Oxide Dev - Local: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Rust Oxide Dev - Local on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Rust Oxide Dev - Local. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Rust Oxide Dev - Local?
Last seen 32 hours ago, Rust Oxide Dev - Local is currently offline. In 1 full day, uptime was 4%; hours online: 1 of 24. It was first seen by BestRustServers.xyz on 13 October 2026.
What is the location of Rust Oxide Dev - Local?
There is no region published by Rust Oxide Dev - Local. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 178.120.5.241:28115 is its address.
Rules and Settings
Which map is used on Rust Oxide Dev - Local?
A procedural map is what Rust Oxide Dev - Local runs, generated by the game.
Rust Oxide Dev - Local rules and settings: what are they?
A gather rate is not given in the name Rust Oxide Dev - Local. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC: on.
Wipe Cycle
On what schedule does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 44 hours.
How to Join
What is the process to join Rust Oxide Dev - Local?
Use the F1 console: client.connect 178.120.5.241:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slots: 2.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.