TESTE
SA 178.132.198.136:31001 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 76% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 22:31 UTC, in 6d 8h. Its weekly schedule tag · low confidence
- usual gap
- 2.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 6d 8hTue 20 Oct, 22:31 UTC
- 13d 8hTue 27 Oct, 22:31 UTC
- 20d 8hTue 3 Nov, 22:31 UTC
- 22d 5hThu 5 Nov, 19:00 UTCFW
- 27d 8hTue 10 Nov, 22:31 UTC
- 34d 8hTue 17 Nov, 22:31 UTC
- 41d 8hTue 24 Nov, 22:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:31 UTC 15h ago | – | – | running | 0 |
| Thu 8 Oct, 06:02 UTC 6d ago | 1 | halved by day 2 | 5.7 days | 0 |
| Tue 6 Oct, 21:39 UTC 7d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 00:14 UTC 8d ago | 4 | – | 0.9 days | 1 |
| Sun 4 Oct, 16:27 UTC 9d ago | 4 | – | 1.3 days | 0 |
| Thu 1 Oct, 18:55 UTCFW 12d ago | 7 | held half | 2.9 days | 1 |
| Tue 29 Sep, 21:14 UTC 14d ago | 6 | – | 1.9 days | 0 |
| Fri 25 Sep, 21:17 UTC 18d ago | 5 | held half | 4 days | 0 |
| Tue 22 Sep, 21:18 UTC 21d ago | 5 | held half | 3 days | 2 |
| Thu 17 Sep, 23:12 UTC 26d ago | 6 | halved by day 2 | 4.9 days | 1 |
| Tue 15 Sep, 21:19 UTC 28d ago | 9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
TESTE ranking: what position does it hold?
Player hours over the last seven days place TESTE at #173 in South America, and at #8,366 in the top 38% of ranked servers.
What is the player count on TESTE?
TESTE: 0 players now, with 100 slots available. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 00:00 UTC saw the highest activity, with an average of 2 players.
Server Tags
TESTE tags: what do they indicate?
The game's server browser reads these tags from TESTE: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Game build number: 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; SA (South America): In the server browser it appears under South America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does TESTE appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include TESTE are: Best modded Rust servers. On the server list, the filters that bring it up are: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server Information
What Rust version is TESTE on?
The combination is Rust network protocol 2634 and build 167231 on Linux for TESTE. Joining requires the same protocol; Steam updates your game for you.
TESTE performance: is it smooth?
Its average server fps over the last 48 hours was 208, with a low of 161. It held up to 7,546 entities: everything from buildings to deployables in the world. Memory use peaked at 1,299 MB. What players experience as lag is low fps combined with a rising entity count.
TESTE uptime and reliability: what are they?
The server is online: TESTE. About 13 hours ago is when it last restarted, based on its uptime. It was up 76% of the time over the last 7 full days, 128 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
TESTE location: where is it?
Its SA tag places TESTE in South America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 178.132.198.136:31001 is its address.
Rules and Settings
What is the map on TESTE?
A procedural map of size 1,000 and seed 908132 is what TESTE runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for TESTE?
No gather rate appears in the name of TESTE. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Information
TESTE wipe schedule: what does it show?
The prediction for TESTE follows its tag, since too few wipes are on record to confirm its schedule. On Tuesday 20 October at 22:31 UTC the next wipe is due. Its world dates from 15 hours. Weekly wipes are declared in its tags.
On TESTE, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 11 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Connect
How can I connect to TESTE?
To connect, type client.connect 178.132.198.136:31001 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Game build number: 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
SA- South America In the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.