FriendsCore
178.140.221.43:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:35 UTC 10d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of FriendsCore?
In the top 17% of all ranked servers, FriendsCore is #3,696 on player hours for the last seven days.
Is FriendsCore busy?
0 of 500 slots are filled on FriendsCore at the moment. The average player count over the last seven days is 1, with a peak of 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.
Tags and Filters
How should the tags on FriendsCore be interpreted?
Read by the game's server browser, the tags FriendsCore publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): Slot count is 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptsw (Networking): This server's network layer is sw; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does FriendsCore appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include FriendsCore are: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
FriendsCore Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for FriendsCore. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on FriendsCore?
Its average server fps over the last 48 hours was 192, with a low of 167. It held up to 206,909 entities: everything from buildings to deployables in the world. The maximum memory used was 5,027 MB. A climbing entity count and low fps are felt by players as lag.
FriendsCore uptime and reliability: what are they?
FriendsCore is currently online. According to its reported uptime, the last restart was about 2 days 16 hours ago. Over the past 7 full days, it was online 156 of 168 hours, 93% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
FriendsCore location: where is it?
No region is given by FriendsCore. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 178.140.221.43:28015 is its address.
Settings & Map
What is the map on FriendsCore?
On FriendsCore, the map is procedural, size 6,000 with seed 717284259, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
FriendsCore rules and settings: what are they?
No gather rate appears in the name of FriendsCore. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Cycle
On what schedule does FriendsCore wipe?
Once a month FriendsCore wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 10 days 19 hours. The tags declare wipes once a month.
What happens on wipe day on FriendsCore?
An average peak of 3 players was drawn by its recent wipes. 12 hours after the latest wipe, the crowd hit its peak.
Join Server
FriendsCore joining: how is it done?
Use the F1 console: client.connect 178.140.221.43:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://kupol.at.ua/.
Server tags
Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp500- Max players Slot count is 500.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptsw- Networking This server's network layer is sw.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.