Core Community | Island Build & Symmetry
178.170.253.50:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Core Community | Island Build & Symmetry sit in the rankings?
Over the last seven days, Core Community | Island Build & Symmetry ranks #8,319 in player hours, which is in the top 38% of ranked servers.
Is Core Community | Island Build & Symmetry busy?
Core Community | Island Build & Symmetry is not online at the moment; its last appearance was 10 hours ago. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Server Tags
How should the tags on Core Community | Island Build & Symmetry be interpreted?
The game's server browser reads these tags from Core Community | Island Build & Symmetry: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Core Community | Island Build & Symmetry?
The BestRustServers.xyz lists that include Core Community | Island Build & Symmetry are: Best modded Rust servers and Best Rust build servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is Core Community | Island Build & Symmetry on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Core Community | Island Build & Symmetry. Joining requires the same protocol; Steam updates your game for you.
How reliable is Core Community | Island Build & Symmetry and is it online?
Offline now for Core Community | Island Build & Symmetry, last seen 10 hours ago. On 14 October 2026, BestRustServers.xyz saw it for the first time.
Where can Core Community | Island Build & Symmetry be found?
No region is published by Core Community | Island Build & Symmetry. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 178.170.253.50:28015.
Rules and Settings
What rules and configuration does Core Community | Island Build & Symmetry have?
A gather rate is not given in the name Core Community | Island Build & Symmetry. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Information
Core Community | Island Build & Symmetry wipe schedule: what does it show?
The record holds too few wipes for Core Community | Island Build & Symmetry to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 11 hours.
Join Server
Core Community | Island Build & Symmetry joining: how is it done?
To connect, type client.connect 178.170.253.50:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.