TEST
178.176.186.143:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
TEST ranking: what position does it hold?
Rank #15,468 over the last seven days in player hours: TEST, inside the top – of ranked servers.
How many players are on TEST?
TEST is not online at the moment; its last appearance was 29 days 2 hours ago.
Server Tags
TEST tags: what do they indicate?
The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Game build number: 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain TEST?
These BestRustServers.xyz lists include TEST: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
TEST Rust version: which one?
Rust network protocol 2633 and build 163794 on Windows is what TEST uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of TEST?
Offline now for TEST, last seen 29 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 15 September 2026, BestRustServers.xyz saw it for the first time.
TEST location: where is it?
No region is published by TEST. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.176.186.143:28015.
Rules & Map
Which map is used on TEST?
Procedural map: that is what TEST runs, and it is generated by the game.
What rules and configuration does TEST have?
The name TEST carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC: on.
Wipe Cycle
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 29 days 2 hours.
Join Server
TEST joining: how is it done?
Use the F1 console: client.connect 178.176.186.143:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Game build number: 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.