DevServer
178.205.127.60:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
DevServer ranking: what position does it hold?
Over the last seven days, DevServer ranks #12,156 in player hours, which is in the top 54% of ranked servers.
Is DevServer busy?
At this moment, DevServer is offline, with the last sighting 30 hours ago. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Server Tags
DevServer tags: what do they indicate?
The game's server browser reads these tags from DevServer: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
DevServer in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include DevServer are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
DevServer Rust version: which one?
Rust network protocol 2634 and build 167584 on Windows is what DevServer uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is DevServer and is it online?
Offline now for DevServer, last seen 30 hours ago. In 1 full day, uptime was 0%; hours online: 0 of 24. It was first seen by BestRustServers.xyz on 12 October 2026.
What is the location of DevServer?
There is no region published by DevServer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 178.205.127.60:28015.
Rules and Settings
What are the settings and rules for DevServer?
The name DevServer carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
DevServer wipe schedule: what does it show?
DevServer's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 31 hours.
Join Server
How can I connect to DevServer?
Use the F1 console: client.connect 178.205.127.60:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp1- Max players The server has 1 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.