Bugulma City
178.207.8.16:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:57 UTC 11d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:29 UTCFW 12d ago | 2 | – | 1 days | 0 |
| Sun 27 Sep, 09:41 UTC 16d ago | 1 | held half | 4.4 days | 1 |
| Wed 23 Sep, 16:09 UTC 20d ago | 1 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Bugulma City sit in the rankings?
In the top 56% of all ranked servers, Bugulma City is #12,436 on player hours for the last seven days.
How many players are on Bugulma City?
At this moment, Bugulma City is offline, with the last sighting 6 days 2 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
What is the meaning of the tags on Bugulma City?
The game's server browser reads these tags from Bugulma City: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Slot count is 500; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Bugulma City?
The BestRustServers.xyz lists that include Bugulma City are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Bugulma City on?
Rust network protocol 2634 and build 166494 on Windows is what Bugulma City uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Bugulma City and is it online?
Offline now for Bugulma City, last seen 6 days 2 hours ago. It was up 6% of the time over the last 7 full days, 10 of 168 hours. The first time BestRustServers.xyz saw it was on 20 September 2026.
Bugulma City location: where is it?
No region is published by Bugulma City. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 178.207.8.16:28015 is its address.
Rules and Settings
Which map is used on Bugulma City?
Procedural map: that is what Bugulma City runs, and it is generated by the game.
What are the settings and rules for Bugulma City?
The name Bugulma City carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
Bugulma City wipe schedule: what does it show?
The wipe times of Bugulma City are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 12 hours.
On Bugulma City, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
Bugulma City joining: how is it done?
To connect, type client.connect 178.207.8.16:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players Slot count is 500.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.