Local Test Server
178.208.100.205:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Local Test Server ranking: what position does it hold?
In the top 61% of all ranked servers, Local Test Server is #13,671 on player hours for the last seven days.
What is the player count on Local Test Server?
The server Local Test Server is currently offline; it was last seen 18 days 19 hours ago.
Tags and Filters
Local Test Server tags: what do they indicate?
For Local Test Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Local Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Local Test Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server uses. Joining requires the same protocol; Steam updates your game for you.
Local Test Server uptime and reliability: what are they?
Last seen 18 days 19 hours ago, Local Test Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 24 September 2026.
Where can Local Test Server be found?
No region is given by Local Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.208.100.205:28015.
Rules and Settings
Which map is used on Local Test Server?
Generated by the game, the map on Local Test Server is procedural.
What are the settings and rules for Local Test Server?
No gather rate appears in the name of Local Test Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Cycle
Local Test Server wipe schedule: what does it show?
Local Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 19 days 22 hours.
Join Server
How can I connect to Local Test Server?
To connect, type client.connect 178.208.100.205:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.