Private Rust Map Lab
178.254.6.6:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:35 UTC 13h ago | – | – | running | 0 |
| Mon 12 Oct, 09:39 UTC 1d ago | – | – | – | 0 |
| Sun 11 Oct, 14:53 UTC 2d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Private Rust Map Lab sit in the rankings?
In the top 58% of all ranked servers, Private Rust Map Lab is #12,899 on player hours for the last seven days.
How many players are on Private Rust Map Lab?
The current player count for Private Rust Map Lab is 0. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 10:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
What is the meaning of the tags on Private Rust Map Lab?
Read by the game's server browser, the tags Private Rust Map Lab publishes are: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Private Rust Map Lab?
The BestRustServers.xyz lists that include Private Rust Map Lab are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
Private Rust Map Lab Rust version: which one?
On Linux, Private Rust Map Lab runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Private Rust Map Lab?
Over 48 hours, it averaged 55 server fps; the lowest was 1. The entity count reached 123,806, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,997 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Private Rust Map Lab and is it online?
The server is online: Private Rust Map Lab. The uptime it reports shows a restart roughly 19 minutes ago. Over the past 2 full days, it was online 48 of 48 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 11 October 2026.
Where can Private Rust Map Lab be found?
No region is published by Private Rust Map Lab. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 178.254.6.6:28015.
Settings & Map
What is the map on Private Rust Map Lab?
On Private Rust Map Lab, the map is procedural, size 4,250 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What are the settings and rules for Private Rust Map Lab?
A gather rate is not given in the name Private Rust Map Lab. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
When does Private Rust Map Lab wipe?
With irregular wipe times on Private Rust Map Lab, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 hours.
What happens on wipe day on Private Rust Map Lab?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join Private Rust Map Lab?
To connect, type client.connect 178.254.6.6:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slots: 0.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.