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BestRustServers.xyz

43,831 players on 11,494 servers

Offline #14,211

Local Debug (no EAC)

178.90.175.122:28015 checked 18d ago

Players

Now1/8
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average
329/350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average
198/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
184/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average
207/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
33/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average
183/225

Quick answers

from the figures on this page

Population

Local Debug (no EAC) ranking: what position does it hold?

Over the last seven days, Local Debug (no EAC) ranks #14,211 in player hours, which is in the top 61% of ranked servers.

Is Local Debug (no EAC) busy?

At this moment, Local Debug (no EAC) is offline, with the last sighting 18 days ago.

Server Tags

How should the tags on Local Debug (no EAC) be interpreted?

The game's server browser reads these tags from Local Debug (no EAC): gmrust (Game mode): Survival as standard in Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163207 (Build): Running build 163207; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does Local Debug (no EAC) appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Local Debug (no EAC): Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server Information

What Rust version is Local Debug (no EAC) on?

The combination is Rust network protocol 2633 and build 163207 on Windows for Local Debug (no EAC). Your game has to match the protocol to connect; Steam takes care of updating it.

What is the uptime and reliability of Local Debug (no EAC)?

Offline now for Local Debug (no EAC), last seen 18 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 26 September 2026.

Where can Local Debug (no EAC) be found?

No region is published by Local Debug (no EAC). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 178.90.175.122:28015.

Rules and Settings

Which map is used on Local Debug (no EAC)?

A procedural map is what Local Debug (no EAC) runs, generated by the game.

What are the settings and rules for Local Debug (no EAC)?

No gather rate appears in the name of Local Debug (no EAC). With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC protection is off.

Wipe Information

Local Debug (no EAC) wipe schedule: what does it show?

The record holds too few wipes for Local Debug (no EAC) to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 38 days 4 hours.

How to Join

What is the process to join Local Debug (no EAC)?

To connect, type client.connect 178.90.175.122:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp8
Max players The server has 8 slots.
ts8
Group limit Teams are limited to 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches this version.
cs163207
Build Running build 163207.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.