LatamGS Staging - PvE
179.238.35.104:28145 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of LatamGS Staging - PvE?
Over the last seven days, LatamGS Staging - PvE ranks #16,084 in player hours, which is in the top 69% of ranked servers.
How many players are on LatamGS Staging - PvE?
At this moment, LatamGS Staging - PvE is offline, with the last sighting 13 days 7 hours ago.
Tags & Lists
How should the tags on LatamGS Staging - PvE be interpreted?
The game's server browser reads these tags from LatamGS Staging - PvE: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166493 (Build): Build 166493; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
LatamGS Staging - PvE in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include LatamGS Staging - PvE: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
LatamGS Staging - PvE Rust version: which one?
The combination is Rust network protocol 2634 and build 166493 on Linux for LatamGS Staging - PvE. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of LatamGS Staging - PvE?
Offline now for LatamGS Staging - PvE, last seen 13 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of LatamGS Staging - PvE?
There is no region published by LatamGS Staging - PvE. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 179.238.35.104:28145.
Settings & Map
What rules and configuration does LatamGS Staging - PvE have?
No gather rate appears in the name of LatamGS Staging - PvE. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Information
LatamGS Staging - PvE wipe schedule: what does it show?
Too few wipes are on record for LatamGS Staging - PvE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 14 days 2 hours.
How to Join
What is the process to join LatamGS Staging - PvE?
To connect, type client.connect 179.238.35.104:28145 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166493- Build Build 166493.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.