Private 1v1-2v2 PvP
180.147.166.195:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Private 1v1-2v2 PvP?
In the top 70% of all ranked servers, Private 1v1-2v2 PvP is #16,830 on player hours for the last seven days.
Is Private 1v1-2v2 PvP busy?
At this moment, Private 1v1-2v2 PvP is offline, with the last sighting 14 days 8 hours ago.
Server Tags
How should the tags on Private 1v1-2v2 PvP be interpreted?
The game's server browser reads these tags from Private 1v1-2v2 PvP: gmrust (Game mode): Rust survival, standard; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): Running build 162929; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Private 1v1-2v2 PvP in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Private 1v1-2v2 PvP are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is Private 1v1-2v2 PvP on?
On Windows, Private 1v1-2v2 PvP runs Rust network protocol 2633 and build 162929. Joining requires the same protocol; Steam updates your game for you.
Private 1v1-2v2 PvP uptime and reliability: what are they?
Offline now for Private 1v1-2v2 PvP, last seen 14 days 8 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 17 September 2026.
What is the location of Private 1v1-2v2 PvP?
No region is given by Private 1v1-2v2 PvP. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 180.147.166.195:28015 is its address.
Rules and Settings
Private 1v1-2v2 PvP map: which one is it?
Procedural map: that is what Private 1v1-2v2 PvP runs, and it is generated by the game.
What are the settings and rules for Private 1v1-2v2 PvP?
The name Private 1v1-2v2 PvP carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC protection is on.
Wipe Cycle
Private 1v1-2v2 PvP wipe schedule: what does it show?
Too few wipes are on record for Private 1v1-2v2 PvP to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 40 days 13 hours.
Connect
What is the process to join Private 1v1-2v2 PvP?
Use the F1 console: client.connect 180.147.166.195:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players Slots: 4.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs162929- Build Running build 162929.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.