[纪元PVE] 修仙|转职|标点|转生|收集|挂机
EA 180.188.24.28:23015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:56 UTCFW 12d ago | 8 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[纪元PVE] 修仙|转职|标点|转生|收集|挂机 ranking: what position does it hold?
In Asia, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 is #229; across all ranked servers, #2,169 on player hours over the last seven days, in the top 10%.
Is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 busy?
The current player count for [纪元PVE] 修仙|转职|标点|转生|收集|挂机 is 2, out of 100 slots. The average player count over the last seven days is 2, with a peak of 5. The busiest time in the last 48 hours was 06:00 UTC, when the average player count was 5.
Server Tags
How should the tags on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 be interpreted?
The game's server browser reads these tags from [纪元PVE] 修仙|转职|标点|转生|收集|挂机: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts40 (Group limit): Team size is capped at 40; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[纪元PVE] 修仙|转职|标点|转生|收集|挂机 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [纪元PVE] 修仙|转职|标点|转生|收集|挂机 are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
[纪元PVE] 修仙|转职|标点|转生|收集|挂机 Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for [纪元PVE] 修仙|转职|标点|转生|收集|挂机. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 smooth?
Over 48 hours, it averaged 182 server fps; the lowest was 101. Buildings, deployables and the rest of the world accounted for up to 96,406 entities. At its highest, memory usage was 6,229 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
The server is online: [纪元PVE] 修仙|转职|标点|转生|收集|挂机. The uptime it reports shows a restart roughly 16 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
In Asia, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 lists itself with its EA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 180.188.24.28:23015 is its address.
Settings & Map
Which map is used on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
On [纪元PVE] 修仙|转职|标点|转生|收集|挂机, the map is procedural, size 3,850 with seed 99, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 have?
No gather rate appears in the name of [纪元PVE] 修仙|转职|标点|转生|收集|挂机. No more than 40 players to a group. Listed as pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is off.
Wipe Information
On what schedule does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 wipe?
[纪元PVE] 修仙|转职|标点|转生|收集|挂机 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 20 hours.
What happens on wipe day on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
An average peak of 8 players was drawn by its recent wipes. 10 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
To connect, type client.connect 180.188.24.28:23015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,EA,^z,^y,^p,gmrust,cs166652,ts40
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts40- Group limit Team size is capped at 40.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Region
EA- East Asia The server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.