crom_rust_test
180.20.143.169:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.2 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 10:40 UTC 7d ago | 4 | – | running | 0 |
| Sat 3 Oct, 06:34 UTC 11d ago | 4 | held half | 4.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
crom_rust_test ranking: what position does it hold?
In the top 19% of all ranked servers, crom_rust_test is #4,114 on player hours for the last seven days.
How many players are on crom_rust_test?
At this moment, crom_rust_test is offline, with the last sighting 6 hours ago. Averaged across the last seven days: 1 players, peaking at 4. The busiest time in the last 48 hours was 07:00 UTC, when the average player count was 1.
Server Tags
What is the meaning of the tags on crom_rust_test?
For crom_rust_test, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain crom_rust_test?
These BestRustServers.xyz lists include crom_rust_test: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is crom_rust_test on?
Rust network protocol 2634 and build 167781 on Windows is what crom_rust_test uses. Steam updates your game automatically, but it needs to match the protocol to join.
crom_rust_test performance: is it smooth?
Its average server fps over the last 48 hours was 114, with a low of 105. The entity count reached 87,595, covering buildings, deployables and all other world objects. Memory use peaked at 1,771 MB. Players feel lag when fps is low and entity count climbs.
How reliable is crom_rust_test and is it online?
Last seen 6 hours ago, crom_rust_test is currently offline. About 14 minutes ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 73 of 168 hours, 43% of the time. On 18 September 2026, BestRustServers.xyz saw it for the first time.
Where can crom_rust_test be found?
No region is published by crom_rust_test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 180.20.143.169:28015.
Rules & Map
crom_rust_test map: which one is it?
A procedural map of size 4,000 and seed 179845 is what crom_rust_test runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does crom_rust_test have?
A gather rate is not given in the name crom_rust_test. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does crom_rust_test wipe?
Too few wipes are on record for crom_rust_test to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 7 days 8 hours.
On crom_rust_test, what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
What is the process to join crom_rust_test?
To connect, type client.connect 180.20.143.169:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.