Darkstorm PVE | no decay
184.14.99.153:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:53 UTC 11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Darkstorm PVE | no decay sit in the rankings?
Over the last seven days, Darkstorm PVE | no decay ranks #15,254 in player hours, which is in the top 69% of ranked servers.
How many players are on Darkstorm PVE | no decay?
Darkstorm PVE | no decay: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
Darkstorm PVE | no decay tags: what do they indicate?
The game's server browser reads these tags from Darkstorm PVE | no decay: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Darkstorm PVE | no decay appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Darkstorm PVE | no decay are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Darkstorm PVE | no decay on?
The combination is Rust network protocol 2634 and build 166652 on Linux for Darkstorm PVE | no decay. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Darkstorm PVE | no decay smooth?
Its average server fps over the last 48 hours was 127, with a low of 96. It held up to 131,138 entities: everything from buildings to deployables in the world. The maximum memory used was 3,625 MB. Players feel lag when fps is low and entity count climbs.
Darkstorm PVE | no decay uptime and reliability: what are they?
Darkstorm PVE | no decay is currently online. According to its reported uptime, the last restart was about 2 hours ago. It was up 88% of the time over the last 7 full days, 148 of 168 hours. On 17 September 2026, BestRustServers.xyz saw it for the first time.
Darkstorm PVE | no decay location: where is it?
There is no region published by Darkstorm PVE | no decay. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 184.14.99.153:28015.
Settings & Map
Darkstorm PVE | no decay map: which one is it?
A procedural map of size 4,750 and seed 731245 is what Darkstorm PVE | no decay runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Darkstorm PVE | no decay rules and settings: what are they?
The name Darkstorm PVE | no decay carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Oxide plugins are used. VAC protection is on.
Wipe Schedule
Darkstorm PVE | no decay wipe schedule: what does it show?
Too few wipes are on record for Darkstorm PVE | no decay to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 11 hours.
What happens on wipe day on Darkstorm PVE | no decay?
Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Darkstorm PVE | no decay?
Enter client.connect 184.14.99.153:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.