In Rust We Trust
NA 185.100.233.203:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of In Rust We Trust?
In Rust We Trust ranks #1,679 in North America and #16,757 overall on player hours over the last seven days, in the top 70% of ranked servers.
What is the player count on In Rust We Trust?
At this moment, In Rust We Trust is offline, with the last sighting 13 days 18 hours ago.
Tags and Filters
What is the meaning of the tags on In Rust We Trust?
Read by the game's server browser, the tags In Rust We Trust publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
In Rust We Trust in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include In Rust We Trust: Best modded Rust servers, Rust roleplay servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Details
In Rust We Trust Rust version: which one?
On Windows, In Rust We Trust runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of In Rust We Trust?
Offline now for In Rust We Trust, last seen 13 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, BestRustServers.xyz saw it for the first time.
In Rust We Trust location: where is it?
In North America, In Rust We Trust lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.100.233.203:28015.
Rules and Settings
In Rust We Trust map: which one is it?
Procedural map: that is what In Rust We Trust runs, and it is generated by the game.
In Rust We Trust rules and settings: what are they?
A gather rate is not given in the name In Rust We Trust. No group limit is stated; the game's default of 8 players applies. It runs roleplay, jobs, towns and rules for roleplay. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Information
When does In Rust We Trust wipe?
From the force wipe, an estimate is made of In Rust We Trust's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 16 days 12 hours. The tags declare wipes once a month.
Connect
In Rust We Trust joining: how is it done?
To connect, type client.connect 185.100.233.203:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^r- Roleplay This server is for roleplay.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.