vulxN_
185.125.205.105:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:26 UTC 31m ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does vulxN_ sit in the rankings?
In the top 24% of all ranked servers, vulxN_ is #5,408 on player hours for the last seven days.
How many players are on vulxN_?
The current player count for vulxN_ is 0, out of 70 slots. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Server Tags
How should the tags on vulxN_ be interpreted?
The game's server browser reads these tags from vulxN_: gmrust (Game mode): Survival as standard in Rust; mp70 (Max players): Slots: 70; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does vulxN_ appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include vulxN_ are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
vulxN_ Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what vulxN_ uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on vulxN_ smooth?
Its average server fps over the last 48 hours was 228, with a low of 214. Buildings, deployables and the rest of the world accounted for up to 17,856 entities. Memory use peaked at 4,161 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of vulxN_?
The server is online: vulxN_. About 9 days 8 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 5 October 2026.
Where can vulxN_ be found?
No region is given by vulxN_. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 185.125.205.105:28080.
Rules and Settings
What is the map on vulxN_?
On vulxN_, the map is procedural, size 2,000 with seed 481981, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does vulxN_ have?
A gather rate is not given in the name vulxN_. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Cycle
When does vulxN_ wipe?
vulxN_'s wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 1 hours.
Connect
How can I connect to vulxN_?
Use the F1 console: client.connect 185.125.205.105:28080. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp70- Max players Slots: 70.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.